Zones on phantoms rpg
Zones on phantoms rpg
Can anyone provide a list of zones and lvl capacitys for going to these zones plz
Re: Zones on phantoms rpg
I can give you an approximate list in an order based on the level of the enemies.. The level is up to you to decide based on how much experience you are getting vs how much you want.Dek wrote:Can anyone provide a list of zones and lvl capacitys for going to these zones plz
I feel that giving this list is kind of unfair since the rpg is meant to be explored. Anyway, here you go.
Goblins, Gnolls: Keldrin Mine/Strawberry Mines
Orcs: Stronghold Yolanda/Orc Hideout
Ogres: Keldrin Mine/Lost Mines
Zombies, Undead: Ancient Crypt/Zombie Lair
Elves: Elven Outpost/Elf Fort
Travellers: Traveller's Den/Traveller Clan Fort
Minotaurs: Minotaur Lair/The realm of dangerous monsters
Demons: Hell Keep/Hellish Cave/Corneria Mine
Ubers: Uber Zone/The realm of dangerous monsters/Corneria Mine
Rogues: Thieve's Guild
Kostchtchie: Iron Wastes
(edited July 7, 2010 to add new demon zones)
Re: Zones on phantoms rpg
Any plans for new zones at all possibly?
Re: Zones on phantoms rpg
A bunch of new zones were added since this thread was last active. You can now find a list of dungeons by casting transport.
Re: Zones on phantoms rpg
This will list the zones in the world that you are located in. There are a few worlds. There's Keldrenia, Old Keldrenia, Norrath, Underground, and an incomplete RedMoon. You can reach Keldrenia, Norrath and Underground from one of three beams in Limbo. Old Keldrenia from the beams labelled ??? and for RedMoon, you'll need to transport to the main town Rin Vale.