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AFK Check

Posted: Thu Feb 10, 2011 3:34 pm
by Zerin
Hey phantom, would it be possible to add some sort of countdown to the AFK check that wouldnt effect game play, even if it was like 3 seconds? I'm always getting caught, and I'm not the only one, where I'll be clicking my mouse to attack and the AFK check pops up and I end up clicking a wrong answer.

Especially frustrating today fighting a mage bot, after it resisting my spells over and over, finally got it down to LCKing only to be sent to limbo for missing the check because of an accidental click :(

A timer would at least give heads up to stop clicking for when the check pops up. Just an idea.

Re: AFK Check

Posted: Fri Feb 11, 2011 6:46 am
by phantom
Well, I guess I could do that. But the AFK check isn't supposed to be that bad if you don't stand perfectly still for a really long time while "fighting".

Posted: Fri Feb 11, 2011 7:52 am
by Zerin
Ya, it isn't. In the case I mentioned, this was the only time it popped up during my whole time fighting in that zone but was frustrating none the less.

It does happen to me a lot during mining, when you would be standing in the same spot for maybe 30-60 seconds before adjusting and where there is the expected higher frequency of checks.

Would be appreciated if you get the time.

Posted: Fri Feb 11, 2011 7:17 pm
by phantom
Zerin wrote:It does happen to me a lot during mining, when you would be standing in the same spot for maybe 30-60 seconds before adjusting and where there is the expected higher frequency of checks.
Well it's pretty unlikely you'll mess up due to the afk check during mining. There's little reason to be pressing number keys, all you need to do is hold in the mouse button and move around a little.

Posted: Sat Feb 12, 2011 10:00 am
by Zerin
Well the afk fails due to number keys are my own fault because of key binds (which I'm changing). With the mining, I'll usually stop to talk or throw away cheap gems and can get caught the odd time.

This isn't a huge problem thats ruining game play or anything, just something I thought might be handy. :D